● THE NIGHT HAS BEGUNOut now · PC / PS5 / Xbox Series X|SLive: 1.0.4 · 1.1.0 planned Oct 6

HALLOWEEN: THE GAME / 13 guides

Survival & roles

Start with your objective, then learn the interaction that keeps blocking your team.

New Civilian: begin with the first-match guide, then follow resident rescue into escape planning. Repeated chase problems belong in the stamina guide; repeated uncertainty about character choice belongs in the stat guide. These paths let you improve one decision at a time instead of changing everything after a loss.

Playing Michael: learn the documented movement conditions before comparing a loadout. Understanding the other side’s objectives also helps you interpret a match. When a strategy depends on a current value, check the patch notes rather than treating a memorable clip as permanent evidence.

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01

Civilian beginner guide: make your first match count

A practical preparation loop for exploration, residents, resources and escape.

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02

Resident rescue after 1.0.3: escort plans, grabs and route handoffs

Coordinate resident rescues with current 1.0.3 grab changes, clear escort handoffs and precise notes when an interaction or route appears to fail.

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03

Escape preparation: missing item, blocked route or team not ready?

Check the live escape requirement, coordinate missing items and residents, and decide when to wait or change route.

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04

Stamina after 1.0.1: why familiar chases feel different

Understand recovery, chase decisions and what to record before changing your character.

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05

Civilian stats after 1.0.3: Capability, Athleticism and melee changes

Understand how Halloween: The Game 1.0.3 changes stat scaling, melee traits and close-range shotgun damage before choosing a Civilian.

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06

Police, Dr. Loomis and detaining Michael: what is confirmed

Understand the difference between helping the response and claiming a guaranteed arrest strategy.

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07

Michael Myers guide after 1.0.3: Shape Jump, Killer Sense and recovery

Learn the documented Michael changes in Halloween: The Game 1.0.3, then plan Shape Jump, Killer Sense and post-down decisions without assuming hidden numbers.

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08

Michael loadouts after 1.0.3: test abilities, weapons and recovery

Build a practical Michael test plan around the 1.0.3 balance changes, fixed ability cooldowns, weapon scarcity and the short post-down buff.

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09

Stalk levels explained: tracking, stamina and executions

Connect Killer Sense and Stalk with the documented chase changes in Patch 1.0.1, without guessing hidden thresholds.

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10

All 12 Civilians: roster, editions and a shareable shortlist

Search the official Civilian roster, filter Standard and Deluxe membership, and share up to four candidates with your squad.

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11

Halloween weapon and item spawns after 1.0.3: a practical reference

Plan around rarer heavy weapons, lower melee durability and the 1.0.3 Bolt Cutter fix; item locations and exact spawn counts remain unconfirmed.

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12

Hiding spots guide: hidden residents, detection and moving again

Check a hidden resident’s location, understand the limits of hiding, and decide when to resume an escort.

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13

Blinding Michael: repeated blinds, diminishing returns and escape timing

Understand the 1.0.1 repeated-blind change and plan what to do after a successful disruption, without relying on an unverified stun timer.

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