THE NIGHT HAS BEGUNOut now · PC / PS5 / Xbox Series X|SChecked September 11, 2026

DETAILED GUIDE / Checked September 11, 2026

Stamina after 1.0.1: why familiar chases feel different

Understand recovery, chase decisions and what to record before changing your character.

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OFFICIAL FACTS

Patch 1.0.1 changes Civilian stamina and applies additional recovery penalties to Stalked targets.

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A PLAN TO TRY

Quick reference · read alongside the explanations
What you observeWhat to check first
Empty before contactDid you spend the reserve reaching this position?
Recovery starts lateSeparate the delay from the recovery speed.
Recovery feels slower during pursuitRecord whether Stalk or another visible effect is active.
The same route repeatedly failsCompare route choice before changing character.

Separate three different problems

Running out of stamina, waiting for recovery to begin, and recovering slowly are different problems. A useful replay note identifies which one happened. Record whether you started the encounter already depleted, whether Michael was applying pressure, and whether you tried to cross an exposed area before recovering. Without those details, changing a character may conceal a positioning mistake rather than solve it.

Use a repeatable observation

Pick one character and one short journey between landmarks. In a low-pressure situation, observe when you become exhausted and when recovery resumes. Then compare a chase using the same character. This is an observation method, not a benchmark protocol: opponents, status effects and route choice will still vary. Do not infer an exact percentage from a moving bar.

Make the route decision earlier

Before leaving a search area, decide where you intend to stop next. If you have no destination beyond running away, you may spend your remaining reserve discovering the route. Ask a teammate for the next landmark while there is time to respond. Avoid treating another player’s long sprint in an old video as a promise about your current build.

Change one variable after the round

If you consistently start a chase exhausted, work on when you commit. If the route was the problem, learn the neighborhood. Only compare characters or cards once you can describe the same failure across several attempts. This keeps your limited play time focused on an actionable question.

Questions about this guide

Is a precise new stamina formula available here?

No. The official notes describe changes, but this guide has no measured formula.

Does high Athleticism guarantee escape?

No. Movement is only one part of a route, awareness and team-coordination problem.

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Sources & verification

Official documentation checked September 11, 2026. Planning advice is editorial, not a tested walkthrough or a guarantee of results.

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